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Case Study ⭐ 4.7

Gaming & Esports for Public Sector Agencies in the UK: Change Management | Evidence from North America

22 pages APA style ~7–13 mins read
  • Logistics
  • AR/VR
  • Energy

Abstract

This case study investigates “Gaming & Esports for Public Sector Agencies in the UK: Change Management | Evidence from North America” using a topic modeling on open datasets. Through a institutional lens, the analysis integrates multi-source data to derive novel empirical evidence for researchers and practitioners.

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