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Case Study ⭐ 4.3

Gaming & Esports and Talent And Skills among Esports Organizations — 2025–2026 Trends

24 pages IEEE style ~7–13 mins read
  • DEI
  • Risk
  • Sustainability

Abstract

This case study investigates “Gaming & Esports and Talent And Skills among Esports Organizations — 2025–2026 Trends” using a Delphi study. Through a human-centered lens, the analysis integrates multi-source data to derive a practical decision framework for researchers and practitioners.

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