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Coursework ⭐ 4.5

Gaming & Esports and Change Management among K–12 Teachers — 2021–2027 Trends

7 pages APA style ~7–13 mins read
  • Logistics
  • Health
  • AI

Abstract

This coursework investigates “Gaming & Esports and Change Management among K–12 Teachers — 2021–2027 Trends” using a mixed-methods case study. Through a institutional lens, the analysis integrates multi-source data to derive a validated measurement model for researchers and practitioners.

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