Case Study
⭐ 4.3
Gaming & Esports Adoption in Retail Banks: Data Quality And Bias — Post-Pandemic Lessons
Abstract
This case study investigates “Gaming & Esports Adoption in Retail Banks: Data Quality And Bias — Post-Pandemic Lessons” using a agent-based simulation. Through a economic lens, the analysis integrates multi-source data to derive a practical decision framework for researchers and practitioners.