Coursework
⭐ 4.4
Gaming & Esports Adoption in Public Sector Agencies in the UK: Innovation Diffusion — A benchmarking and maturity modeling
Abstract
This coursework investigates “Gaming & Esports Adoption in Public Sector Agencies in the UK: Innovation Diffusion — A benchmarking and maturity modeling” using a mixed-methods case study. Through a behavioral lens, the analysis integrates multi-source data to derive novel empirical evidence for researchers and practitioners.