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Coursework ⭐ 4.4

Gaming & Esports Adoption in Public Sector Agencies in the UK: Innovation Diffusion — A benchmarking and maturity modeling

32 pages Harvard style ~7–13 mins read
  • Tourism
  • InsurTech
  • UX

Abstract

This coursework investigates “Gaming & Esports Adoption in Public Sector Agencies in the UK: Innovation Diffusion — A benchmarking and maturity modeling” using a mixed-methods case study. Through a behavioral lens, the analysis integrates multi-source data to derive novel empirical evidence for researchers and practitioners.

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