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Coursework ⭐ 4.3

Digital Identity Adoption in Esports Organizations: Human Factors And Usability — A propensity score matching

20 pages Harvard style ~7–13 mins read
  • Public Policy
  • Epidemiology
  • AR/VR

Abstract

This coursework investigates “Digital Identity Adoption in Esports Organizations: Human Factors And Usability — A propensity score matching” using a design science research. Through a behavioral lens, the analysis integrates multi-source data to derive a stakeholder-aligned blueprint for researchers and practitioners.

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