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Dissertation ⭐ 4.8

Customer Experience in Gaming & Esports for Remote Software Engineers: Post-Pandemic Lessons

36 pages MLA style ~7–13 mins read
  • AR/VR
  • Governance
  • MLOps

Abstract

This dissertation investigates “Customer Experience in Gaming & Esports for Remote Software Engineers: Post-Pandemic Lessons” using a agent-based simulation. Through a socio-technical lens, the analysis integrates multi-source data to derive a stakeholder-aligned blueprint for researchers and practitioners.

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