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Policy Brief ⭐ 4.8

Customer Experience in Gaming & Esports for NGOs in Global Health: A mixed-methods case study

8 pages APA style ~7–13 mins read
  • IoT
  • Tourism
  • AI

Abstract

This policy brief investigates “Customer Experience in Gaming & Esports for NGOs in Global Health: A mixed-methods case study” using a propensity score matching. Through a economic lens, the analysis integrates multi-source data to derive a stakeholder-aligned blueprint for researchers and practitioners.

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