View Full Paper

Report ⭐ 4.3

Cost–Benefit Analysis in UX Research for Esports Organizations: A propensity score matching

24 pages Harvard style ~7–13 mins read
  • UX
  • MLOps
  • Governance

Abstract

This report investigates “Cost–Benefit Analysis in UX Research for Esports Organizations: A propensity score matching” using a randomized controlled trial design. Through a behavioral lens, the analysis integrates multi-source data to derive novel empirical evidence for researchers and practitioners.

Ready to work with our team?

Get help in 3 simple steps — brief, match, deliver.