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Case Study ⭐ 4.3

Blockchain Adoption in Esports Organizations: Data Quality And Bias — Evidence from Nordic Countries

33 pages APA style ~7–13 mins read
  • MLOps
  • Risk
  • Climate

Abstract

This case study investigates “Blockchain Adoption in Esports Organizations: Data Quality And Bias — Evidence from Nordic Countries” using a agent-based simulation. Through a human-centered lens, the analysis integrates multi-source data to derive a validated measurement model for researchers and practitioners.

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